Sanity can also deplete from spending time in the desert and the freezer. Otherwise, they will pass out and are returned to the Manager's Suite by the Grim Cowboy. If the player has insufficient funds to bail themselves out, Mamma Hogg will bail them out. When the Sanity meter runs out, the player may be thrown in jail and lose 200 simoleons for bail. Flashing red icons displayed above the player character's head display a need that should be resolved immediately or else their sanity meter will drain. Sanity can be increased by interacting with objects such as beds, benches, chairs, showers, toilets, fridges, etc. A brochure holder is in the lobby, Sims wondering around the lobby can purchase them for 15 simoleons each, which the player can restock for free.
#Cheat codes for sims 2 castaway on ds full
Depending on their mood when they are checked out, guests will pay either the full bill or half, and may even tip. They can also be checked into the Penthouse after all quests have been completed. They will give a day that they are staying to, unless they are evicted by the player or choose to randomly leave (which is announced via text). Sims waiting in the hotel lobby can be checked into any vacant guest room in the hotel. Items can be given as gifts to improve relationships. Some Sims can't be romanced, which are Lord Mole, Optimum Alfred, Bigfoot, Jeb, Pepper Pete, Emperor Xizzle, and Horus.ĭepending on what the Sim is feeling, they will interact with the player in different ways (text messages will be in different tones, their greeting will be different, etc.). If the player's Sim is male, they can only romance females (and vice versa). Romantic Sims can be romanced, but the interaction gives no reward other than a relationship boost.They will send weird text messages, such as 'Wow! Look at that thing burn. Loopy Sims need to be restrained, otherwise they leave ick piles on the floor that need to be cleaned.Sad Sims can sometimes alter the colors of the furniture in their hotel room if they are guests.The object will be replaced with an object called 'Debris' which resembles a pile of dust and wooden planks. These Sims should be calmed down if they are guests in the hotel, as they can break furniture in their room, which cannot be repaired and must be cleaned up. Angry Sims can send rude text messages at any moment.They come up as "happy" if messaged on the phone. The interaction doesn't give a physical reward like money or gourds. Neutral Sims don't need interacting with, but can be impressed for a boost in relationship.Social interactions with them depend on their moods. The player can increase their relationship with Sims by interacting with them, provided they are in town. Also, if the player changes the time backwards, the aliens will appear in every alien spawn point in Strangetown, so it's probably best not to travel back in time. Weather is random (the only weather is rain). Skill points that are found around the hotel only appear at certain times on certain days. The shop has new items every week and a limited edition item every month. Building rooms takes 8 real-time hours and the guests checkout on specified dates. The game plays in real time, with some options only occurring at night and others only in the day, some missions can only be carried out at night. It is used for the menu, the minigames and the social interactions. The game incorporates touchscreen with its game play. There are three main guests, Frankie Fusilli, Ava Cadavra, and Optimum Alfred, who have quests that must be completed. The aim of the game is to improve the hotel by adding extensions, furnishing rooms, completing goals, rescue guests or help them find missing objects and keeping the hotel clean. An interesting coincidence is that the manager of the hotel left the previous day and has left a note at the check-in desk addressed to the player's character stating that they are the new manager of the hotel. Jerky, who informs them that "your engine has more holes than a donut shop," suggests they should probably check in at the local hotel. The player's character arrives in Strangetown after crashing their car. Like the many of the console games it takes place in Strangetown with some of the same faces. The Sims 2 for Nintendo DS is the first DS game of The Sims 2. For the wiki about this game, see The Sims 2 DS Wiki. For other versions of The Sims 2, see The Sims 2 (disambiguation).